Z-Software Blog

Welcome to our blog where we write about development stuff, about our projects and team.

Dustwind: Resistance Video Collection II

It’s been almost two weeks since the release of Dustwind: Resitance. A lot of videos and shorts have accumulated here over the past few days. Have fun watching them! Let’s start with our new TikTok channel. We’ve been posting for a few days and a few videos are now available. So go ahead, watch, like […]

A Dev Blog for Highway Police Simulator

In the last few days and weeks, things have unfortunately become a little quieter from our side around Highway Police Simulator. That’s why Andreas, our boss, has decided to say a few words to the community, which we don’t want to withhold from you here in the blog. Here is what he has to say: […]

Dustwind: Resistance Video Collection

We hope you all got the release of Dustwind: Resistance? We are LIVE since last Wednesday. Today we want to present you some videos about the game that have been posted on the net in the last few days. If you also have videos about the game, send them to us on the social networks, […]

Community Report April 2025

Since the beginning of April, we have significantly increased, expanded and improved our community activities for all our titles. Once a month, we will give you a brief summary here in the Dev Blog of what has happened, what has been posted and what campaigns are underway. Social MediaWe have relaunched our social media channels […]

Highway Police Simulator Update 1.0.6

Officers! It is with great pleasure and pride that we announce today the release of update 1.0.6 for Highway Police Simulator on all platforms. We have invested a lot of effort and work into the new update over the past few weeks and today we are proud to announce some of the key improvements along […]

INTRODUCING: OUR NEW COMMUNITY MANAGER

Hello COMMUNITY! The Z-Software team is pleased to announce a new addition to its ranks today, as our search for a new community manager finally comes to an end. Please join us in welcoming Andreas ‘Gamm4’ Koch, a seasoned industry veteran with over 20 years of experience across gaming and hardware. Andreas will take on […]

Meet the developer: Benjamin Hemmerich

In our blog series “Meet the developer” you get the chance to learn more about our developers. In our fourth episode, our junior programmer Benni Hemmerich answered a few questions. Enjoy! Name: Benjamin Hemmerich (Benni) Job title: Junior Programmer How long have you been working at Z-Software? Since fall 2019 How did you come to […]

Z-Software GmbH expand their studio by acquiring the team of Silver Seed Games

Z-Software GmbH, a game development studio, most know for such titles as Dustwind and Autobahn Police Simulator 2 is happy to announce that it will be expanding its team thanks to the acquisition of Silver Seed Games.

Meet the developer: Christopher Schreiber

In our blog series “Meet the developer” you get the chance to learn more about our developers. In our third episode, our junior programmer Christopher Schreiber answered a few questions. Enjoy! Name: Christopher Schreiber Job title: Junior Programmer How long have you been working at Z-Software? Since September 2019 (including my internship) How did you […]

Meet the developer: Oliver Iking

In our brand new blog series “Meet the developer” you get the chance to learn more about our developers. In our second episode, our technical director Oliver Iking answered a few questions. Enjoy! Name: Oliver Iking Job title: Technical director How long have you been working at Z-Software? 2008 (well, actually since somewhere around 2004!) […]

Meet the developer: Andreas Heldt

In our brand new blog series “Meet the developer” you get the chance to learn more about our developers. At the start of the series, our CEO Andreas Heldt answered a few questions. Enjoy! Name: Andreas Heldt Job title: CEO How long have you been working at Z-Software? I am one of the founders, so […]

Autobahn Police Simulator – Road Creation Tool

In the last blog post we made an overview about the development of Autobahn Police Simulator 2. This time I want to tell you about our road creation tool, which we build and started to use for ABPS1. Why did we develop a tool for road creation? People who already created a game world would […]

Autobahn Police Simulator 2 – Post Mortem

Dear readers, welcome to our public development Post Mortem of Autobahn Police Simulator 2. Over the next few weeks, we’ll be providing insights into the challenges of developing the title and talking about it in a sometimes humorous, sometimes serious way. But enough of the forewords! Let’s start! Part 1: Overview Motorway extension without construction […]